
About
Height-adjustable three-section ward bed on a rolling chassis, with a hinged head section, hinged knee break, drop-side rails, headboard, footboard and pillow. The deck splits into a fixed mid section and two hinged sections so a sim can pose sitting up or legs raised. Dimensions 0.95 x 0.98 x 2.07 m (X x Y x Z). Origin at the footprint centre on the floor, head end toward +Z. Metres, +Y up, +Z front. Named pivot nodes: head-section at [0.000, 0.440, 0.200]; head-section-shell at [0.000, 0.440, 0.200]; foot-section at [0.000, 0.440, -0.300]. Clinic stylized palette of eight flat colours, no textures required. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Adjustable Ward Bed (Hospital Wards and Clinic Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/18843/v1/model.glb Asset page: https://3dassets.dev/assets/hospital-wards-and-clinic-operations-adjustable-ward-b-2ecf228d Description: Height-adjustable three-section ward bed on a rolling chassis, with a hinged head section, hinged knee break, drop-side rails, headboard, footboard and pillow. - Dimensions (X × Y × Z): 0.95 × 0.98 × 2.07 metres - Triangles: 588 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18843/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Adjustable Ward Bed (Hospital Wards and Clinic Operations)
Height-adjustable three-section ward bed on a rolling chassis, with a hinged head section, hinged knee break, drop-side rails, headboard, footboard and pillow.