
About
Soft-edged hay bale with looped binding ropes and modelled straw on its exposed face. Original static storybook model. Metres, +Y up, +Z forward; grounded origin. Embedded 256px palette textures where used. No rig or animation.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rope-bound hay bale (Hollowwick Halloween)” asset in my project. Model: https://cdn.3dassets.dev/assets/21593/v1/model.glb Asset page: https://3dassets.dev/assets/hollowwick-halloween-bound-hay-bale-483817cf Description: Soft-edged hay bale with looped binding ropes and modelled straw on its exposed face. - Dimensions (X × Y × Z): 0.8 × 0.469 × 0.593 metres - Triangles: 2.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21593/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Rope-bound hay bale (Hollowwick Halloween)
Soft-edged hay bale with looped binding ropes and modelled straw on its exposed face.