
About
Three hollow miniature coupler adapters on a retaining tray, with stepped bodies, bores and seating rims. Dimensions 0.12 × 0.04 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original warm ivory, sage, brushed aluminium, beech and graphite palette. Static geometry; no rig, animation, collision or navigation data. Static audiology game geometry only; no diagnosis, clinical procedures, calibrated sound or certification.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Acoustic Coupler Kit (Hearing Aid and Audiology Clinic)” asset in my project. Model: https://cdn.3dassets.dev/assets/31741/v1/model.glb Asset page: https://3dassets.dev/assets/hearing-aid-and-audiology-clinic-acoustic-coupler-kit-24da50b3 Description: Three hollow miniature coupler adapters on a retaining tray, with stepped bodies, bores and seating rims. - Dimensions (X × Y × Z): 0.12 × 0.038 × 0.085 metres - Triangles: 2.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31741/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Acoustic Coupler Kit (Hearing Aid and Audiology Clinic)
Three hollow miniature coupler adapters on a retaining tray, with stepped bodies, bores and seating rims.