
About
A 2.0 m square floor marking corner: the aisle edge line turns through 90 degrees with a radiused corner, plus a bay corner square and a stop bar. Modelled in metres, +Y up, with the user or aisle side toward +Z and the piece resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Aisle floor marking corner tile (Hardware Store and DIY Warehouse)” asset in my project. Model: https://cdn.3dassets.dev/assets/10029/v1/model.glb Asset page: https://3dassets.dev/assets/hardware-store-and-diy-warehouse-aisle-floor-marking-c-b268524f Description: A 2.0 m square floor marking corner: the aisle edge line turns through 90 degrees with a radiused corner, plus a bay corner square and a stop bar. - Dimensions (X × Y × Z): 2 × 0.026 × 2 metres - Triangles: 512 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10029/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Aisle floor marking corner tile (Hardware Store and DIY Warehouse)
A 2.0 m square floor marking corner: the aisle edge line turns through 90 degrees with a radiused corner, plus a bay corner square and a stop bar.