
About
Cross-braced stool with woven canvas seat, capped tubing and hinge bolts. Harbor & Tackle miniature art family. Metres, +Y up; grounded origin. Solid-color PBR materials, static geometry, no rig, collision or custom shader.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Folding Fishing Stool (Harbor & Tackle)” asset in my project. Model: https://cdn.3dassets.dev/assets/19576/v1/model.glb Asset page: https://3dassets.dev/assets/harbor-and-tackle-folding-fishing-stool-c860097d Description: Cross-braced stool with woven canvas seat, capped tubing and hinge bolts. - Dimensions (X × Y × Z): 0.527 × 0.526 × 0.493 metres - Triangles: 292 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19576/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Folding Fishing Stool (Harbor & Tackle) with my AI development tools?
How do I get started?
Which game engines and tools can I use Folding Fishing Stool (Harbor & Tackle) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Folding Fishing Stool (Harbor & Tackle) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Folding Fishing Stool (Harbor & Tackle)
Cross-braced stool with woven canvas seat, capped tubing and hinge bolts.