
About
Gasketed trough termination with thick closure plate and locking clips. Original generation ship food-production equipment. Metres, Y up, Z forward, ground-contact origin. Static model; static crops and fluids; no operational life-support engineering.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Channel End Cap (Generation Ship Hydroponics)” asset in my project. Model: https://cdn.3dassets.dev/assets/31467/v1/model.glb Asset page: https://3dassets.dev/assets/generation-ship-hydroponics-generation-ship-hydroponic-c1f449c9 Description: Gasketed trough termination with thick closure plate and locking clips. - Dimensions (X × Y × Z): 0.373 × 0.18 × 0.07 metres - Triangles: 432 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31467/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Channel End Cap (Generation Ship Hydroponics)
Gasketed trough termination with thick closure plate and locking clips.