
About
Twenty four icons seated in a six by four grid of inventory slot frames at a 1.2 m pitch, showing the set at HUD scale in a real bag layout. The slot frames tile edge to edge, and each icon is centred in its well with the glyph face toward +Z. Layout artifact only; no interaction, drag logic or item data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Inventory panel mock-up (Game UI icon library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8380/v1/model.glb Asset page: https://3dassets.dev/assets/game-ui-icon-library-inventory-panel-63c96f69 Description: Composed example for Game UI icon library. - Dimensions (X × Y × Z): 7.24 × 4.84 × 0.8 metres - Triangles: 16,920 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8380/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Inventory panel mock-up (Game UI icon library)
Composed example for Game UI icon library.