
About
Squat paper sugar sack, squarer and shorter than the flour bag, with a wide printed band round the body and a folded top edge. Overall 0.148 by 0.161 by 0.103 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 135 by 92 mm on plan and about 160 mm tall. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bag of Sugar (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24426/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-sugar-bag-449a0bce Description: Squat paper sugar sack, squarer and shorter than the flour bag, with a wide printed band round the body and a folded top edge. - Dimensions (X × Y × Z): 0.148 × 0.161 × 0.103 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24426/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bag of Sugar (Food, Fresh Produce and Groceries)
Squat paper sugar sack, squarer and shorter than the flour bag, with a wide printed band round the body and a folded top edge.