
About
Paper flour sack bellied by its contents, with the top gathered into a flat fold and a strip of tape run across the closure. Overall 0.167 by 0.252 by 0.099 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 155 mm wide and about 255 mm tall to the top of the fold. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bag of Flour (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24425/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-flour-bag-a34f7213 Description: Paper flour sack bellied by its contents, with the top gathered into a flat fold and a strip of tape run across the closure. - Dimensions (X × Y × Z): 0.167 × 0.252 × 0.099 metres - Triangles: 1.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24425/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bag of Flour (Food, Fresh Produce and Groceries)
Paper flour sack bellied by its contents, with the top gathered into a flat fold and a strip of tape run across the closure.