
About
Tight bundle of long pasta strands lying along X, held by a printed band across the middle and pinched film seals at both ends, with the cut ends left showing. Overall 0.260 by 0.050 by 0.076 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 260 mm long, the standard strand length. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pack of Spaghetti (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24423/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-spaghetti-pack-0dc10429 Description: Tight bundle of long pasta strands lying along X, held by a printed band across the middle and pinched film seals at both ends, with the cut ends left showing. - Dimensions (X × Y × Z): 0.26 × 0.05 × 0.076 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24423/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pack of Spaghetti (Food, Fresh Produce and Groceries)
Tight bundle of long pasta strands lying along X, held by a printed band across the middle and pinched film seals at both ends, with the cut ends left showing.