
About
Slumped kilo bag of rice with a squared base, a crimped top seal, printed bands and an oval window on the front where long grains push through. Overall 0.164 by 0.202 by 0.101 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 150 by 200 by 82 mm, slumped rather than boxy so it stacks like a real bag. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bag of Rice (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24424/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-rice-bag-48d1e5ba Description: Slumped kilo bag of rice with a squared base, a crimped top seal, printed bands and an oval window on the front where long grains push through. - Dimensions (X × Y × Z): 0.164 × 0.202 × 0.101 metres - Triangles: 2.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24424/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bag of Rice (Food, Fresh Produce and Groceries)
Slumped kilo bag of rice with a squared base, a crimped top seal, printed bands and an oval window on the front where long grains push through.