
About
A portobello with a broad domed brown cap whose rim skirts down over a densely fluted mass of dark gills, standing on a thick pale stalk. Overall 0.094 by 0.082 by 0.093 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. 94 mm across the cap and 82 mm tall. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Portobello Mushroom (Food, Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24386/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-portobello-mushroom-bb00b854 Description: A portobello with a broad domed brown cap whose rim skirts down over a densely fluted mass of dark gills, standing on a thick pale stalk. - Dimensions (X × Y × Z): 0.094 × 0.082 × 0.093 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24386/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Portobello Mushroom (Food, Fresh Produce and Groceries)
A portobello with a broad domed brown cap whose rim skirts down over a densely fluted mass of dark gills, standing on a thick pale stalk.