
About
Watch room desk with a drawer pedestal, twin raked screens, a keyboard and handset, under a blank wall call board with status lamps and a turnout bell. Dimensions 2.70 by 2.84 by 1.22 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Desk and board 2.60 by 2.84 by 0.86 m overall. Static geometry: the drawer fronts are panels rather than boxes and do not open. The board face is deliberately blank, with no service crest, station name or unit number. Service palette: signal red, high visibility yellow, charcoal, galvanised steel, station brick and glass, with scorch and soot on the incident pieces. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Watch Room Desk (Fire and Emergency Services)” asset in my project. Model: https://cdn.3dassets.dev/assets/29895/v1/model.glb Asset page: https://3dassets.dev/assets/fire-and-emergency-services-watch-room-desk-f8766818 Description: Watch room desk with a drawer pedestal, twin raked screens, a keyboard and handset, under a blank wall call board with status lamps and a turnout bell. - Dimensions (X × Y × Z): 2.7 × 2.84 × 1.225 metres - Triangles: 944 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29895/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Watch Room Desk (Fire and Emergency Services)
Watch room desk with a drawer pedestal, twin raked screens, a keyboard and handset, under a blank wall call board with status lamps and a turnout bell.