
About
Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Castle Wall Connector Cases (Feudal Japan Castle Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/26613/v1/model.glb Asset page: https://3dassets.dev/assets/feudal-japan-castle-town-castle-wall-connector-cases-d81edc65 Description: Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join. - Dimensions (X × Y × Z): 10 × 6.02 × 11.001 metres - Triangles: 3.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26613/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Castle Wall Connector Cases (Feudal Japan Castle Town)
Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join.