
About
A single panel overhead menu board on the same housing and drop rod hardware as the triple board, for a narrow soffit or a secondary position. Dimensions 0.68 by 1.57 by 0.14 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. All signage geometry is blank and unbranded. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Overhead menu board, single (Fast Food Counter and Drive-Thru)” asset in my project. Model: https://cdn.3dassets.dev/assets/16208/v1/model.glb Asset page: https://3dassets.dev/assets/fast-food-and-drive-thru-menu-board-single-4cf0ef0f Description: A single panel overhead menu board on the same housing and drop rod hardware as the triple board, for a narrow soffit or a secondary position. - Dimensions (X × Y × Z): 0.68 × 1.57 × 0.14 metres - Triangles: 560 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16208/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Overhead menu board, single (Fast Food Counter and Drive-Thru)
A single panel overhead menu board on the same housing and drop rod hardware as the triple board, for a narrow soffit or a secondary position.