
About
Weathered termite mound about 2.4 m tall with two spur chimneys, a landmark on open ground. Dimensions 2.30 x 2.50 x 1.95 metres. Natural palette with a fine procedural bark, rock and soil grain. Metres, +Y up, base at y=0, pivot on the footprint centre. Static geometry; no rig, animation or collision data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Termite mound (Realistic Wild Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/30226/v1/model.glb Asset page: https://3dassets.dev/assets/exotic-wildlife-hd-termite-mound-7958611e Description: Weathered termite mound about 2.4 m tall with two spur chimneys, a landmark on open ground. - Dimensions (X × Y × Z): 2.3 × 2.505 × 1.955 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30226/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Termite mound (Realistic Wild Animals HD)
Weathered termite mound about 2.4 m tall with two spur chimneys, a landmark on open ground.