
About
Recessed alcove wall with back, sill and lintel. Dimensions 4.00 × 3.00 × 0.45 m. Grounded metre-scale model; +Y up. Embedded 32px nearest-filtered material details where textured. Static geometry only; no interaction, animation, collision or navigation mesh.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Niche (Dungeon Room Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/1039/v1/model.glb Asset page: https://3dassets.dev/assets/dungeon-room-builder-wall-niche-5a219245 Description: Recessed alcove wall with back, sill and lintel. - Dimensions (X × Y × Z): 4 × 3 × 0.45 metres - Triangles: 60 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1039/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Wall Niche (Dungeon Room Builder)
Recessed alcove wall with back, sill and lintel.