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Recessed alcove wall with back, sill and lintel. Dimensions 4.00 × 3.00 × 0.45 m. Grounded metre-scale model; +Y up. Embedded 32px nearest-filtered material details where textured. Static geometry only; no interaction, animation, collision or navigation mesh.

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Use the “Wall Niche (Dungeon Room Builder)” asset in my project.

Model: https://cdn.3dassets.dev/assets/1039/v1/model.glb
Asset page: https://3dassets.dev/assets/dungeon-room-builder-wall-niche-5a219245
Description: Recessed alcove wall with back, sill and lintel.

- Dimensions (X × Y × Z): 4 × 3 × 0.45 metres
- Triangles: 60
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1039/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Wall Niche (Dungeon Room Builder)

Recessed alcove wall with back, sill and lintel.

Download asset · 5.0 KB

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