
About
A saddle stool at 620 mm: two piped saddle pads pitched off a moulded shell on a gas lift and five-star castor base. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Saddle stool (Downtown Office Interiors)” asset in my project. Model: https://cdn.3dassets.dev/assets/16995/v1/model.glb Asset page: https://3dassets.dev/assets/downtown-office-interiors-saddle-stool-d9dba873 Description: A saddle stool at 620 mm: two piped saddle pads pitched off a moulded shell on a gas lift and five-star castor base. - Dimensions (X × Y × Z): 0.569 × 0.648 × 0.623 metres - Triangles: 2.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16995/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Saddle stool (Downtown Office Interiors) with my AI development tools?
How do I get started?
Which game engines and tools can I use Saddle stool (Downtown Office Interiors) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Saddle stool (Downtown Office Interiors) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Saddle stool (Downtown Office Interiors)
A saddle stool at 620 mm: two piped saddle pads pitched off a moulded shell on a gas lift and five-star castor base.