
About
Hollow brass tea brazier with vent recess details, flared charcoal cup and two supported kettle rails; unlit with no fire simulation. Dimensions 0.40 × 0.40 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy ochre plaster, cedar, indigo cloth and patinated brass. Static fabric, mechanisms and fire; no cultural logos. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tea Brazier (Desert Caravanserai and Bazaar)” asset in my project. Model: https://cdn.3dassets.dev/assets/30480/v1/model.glb Asset page: https://3dassets.dev/assets/desert-caravanserai-and-bazaar-tea-brazier-9f5ddc4b Description: Hollow brass tea brazier with vent recess details, flared charcoal cup and two supported kettle rails; unlit with no fire simulation. - Dimensions (X × Y × Z): 0.4 × 0.4 × 0.4 metres - Triangles: 4.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30480/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tea Brazier (Desert Caravanserai and Bazaar)
Hollow brass tea brazier with vent recess details, flared charcoal cup and two supported kettle rails; unlit with no fire simulation.