3DAssets.dev

Loading model

About

The working end of the same ship, closer in and open to the sky: two lifeboats hanging in their davits over the promenade bulwark, the anchor windlass and the mooring winch on the painted steel deck at either end, the liferaft canisters and the muster boards against the deckhouse with the crew door, fire point, deck hatch and companionway stair that serve them, the cabin balconies, funnel and radar mast rising behind, and the gangway out through the bulwark opening to a tender pontoon on the water.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Boat deck and mooring station (Cruise Ship Deck and Lounge)” asset in my project.

Model: https://cdn.3dassets.dev/assets/38463/v1/model.glb
Asset page: https://3dassets.dev/assets/cruise-ship-deck-and-lounge-cruise-ship-deck-and-loung-916535ca
Description: The working end of the same ship, closer in and open to the sky: two lifeboats hanging in their davits over the promenade bulwark, the anchor windlass and the mooring winch on the painted steel deck at either end, the liferaft canisters and the muster boards against the...

- Dimensions (X × Y × Z): 40 × 14.66 × 36.35 metres
- Triangles: 11.7k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38463/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Boat deck and mooring station (Cruise Ship Deck and Lounge)

The working end of the same ship, closer in and open to the sky: two lifeboats hanging in their davits over the promenade bulwark, the anchor windlass and the mooring winch on the painted steel deck at either end, the liferaft canisters and the muster boards against the...

Download asset · 576.3 KB

More in Environments & Scenes

Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 53 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 49 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 49 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 47 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 44 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 44 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 43 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 34 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 21 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 17 ↓
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 14 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 13 ↓

Similar assets

Cruise ship pool deck and promenade (Cruise Ship Deck and Lounge)

Cruise ship pool deck and promenade (Cruise Ship Deck and Lounge)

One walkable deck level of a cruise ship at sea, laid out as a place rather than a lineup: 48 m of teak and painted deck plate, open to the sky, with the pool amidships between two terraces of loungers and parasols, the hot tub beside it and the promenade bulwark and its sea...

@3dassets23.9k tris
Lifeboat in gravity davits (Cruise Ship Deck and Lounge)Animated

Lifeboat in gravity davits (Cruise Ship Deck and Lounge)

Boat station 8.5 m long: an enclosed orange red lifeboat with a white canopy, window bands and a lifting hook, carried on a pair of white davit arms that swing the boat out over the ship's side and down, with the winch house, heel sockets and bed chocks fixed to the deck.

@3dassets608 tris
Promenade deck section, 6 m (Cruise Ship Deck and Lounge)

Promenade deck section, 6 m (Cruise Ship Deck and Lounge)

Outboard promenade module: a 6 m teak deck plate with the ship's white bulwark along its seaward edge, a teak cap rail at 1.12 m, a stainless grab rail, welded stiffeners and scuppers at deck level. Ports on its three open edges so a promenade runs the length of a ship.

@3dassets264 tris
Mooring bollard with rope eye (Cruise Ship Deck and Lounge)

Mooring bollard with rope eye (Cruise Ship Deck and Lounge)

Twin bitt mooring bollard 0.9 m tall: two white steel posts with turned heads on a bolted base plate, a cross bar between them and a laid rope eye dropped over one post, for the mooring stations at a ship's ends.

@3dassets452 tris
Painted steel deck plate, 6 m (Cruise Ship Deck and Lounge)

Painted steel deck plate, 6 m (Cruise Ship Deck and Lounge)

The same 6 m deck module in grey non slip deck paint with a yellow service margin and a welded seam, for the working and service parts of a deck where teak is never laid.

@3dassets48 tris
Shuffleboard court deck plate, 6 m (Cruise Ship Deck and Lounge)

Shuffleboard court deck plate, 6 m (Cruise Ship Deck and Lounge)

Deck module 6 m square painted as a shuffleboard court: a white scoring triangle with numbered bands, a charcoal border and the shooting line marked at the far end, for the games end of a promenade deck.

@3dassets120 tris
Superstructure wall run, 6 m (Cruise Ship Deck and Lounge)

Superstructure wall run, 6 m (Cruise Ship Deck and Lounge)

Deckhouse wall module 6 m wide and 3.2 m to the deck head: white plating with a welded sheer band, three framed cabin windows and a deck head lip. Ports at both ends and top and bottom so a superstructure runs the length of a ship and stacks deck on deck.

@3dassets192 tris
Airship dock with the ship moored and the erecting shed at work (Steampunk Airship Dock and Workshop)

Airship dock with the ship moored and the erecting shed at work (Steampunk Airship Dock and Workshop)

A working airship dock on one continuous riveted deck: a small rigid airship moored nose first to the lattice mast with its keel, gondola and two engine cars slung under the envelope, a boarding stair up to the gondola door, the boiler house and gas plant piped out along the...

@3dassets56.9k tris · 6 ↓
Teak deck plate, 6 m (Cruise Ship Deck and Lounge)

Teak deck plate, 6 m (Cruise Ship Deck and Lounge)

Laid teak deck module 6 m square and 0.12 m thick, planked along Z with caulked seams every 0.5 m. Ports on all four edges so an open deck tiles to any size.

@3dassets144 tris
Dance floor deck plate, 6 m (Cruise Ship Deck and Lounge)

Dance floor deck plate, 6 m (Cruise Ship Deck and Lounge)

Deck module 6 m square laid as a chequered dance floor: pale and dark squares 0.75 m across in a polished inlay with a charcoal border kerb, for the open air floor in front of a deck stage.

@3dassets600 tris
Companionway stair, one deck (Cruise Ship Deck and Lounge)

Companionway stair, one deck (Cruise Ship Deck and Lounge)

Open steel stair climbing 3.2 m to the next deck: ten treads with yellow non slip nosings between folded stringers, a top landing with a kick plate and stanchion rails on both sides, for getting between deck levels on the outside of a superstructure.

@3dassets828 tris
Muster station board (Cruise Ship Deck and Lounge)

Muster station board (Cruise Ship Deck and Lounge)

Muster station sign 2.2 m tall on two posts: a white board in a navy frame with a red header band and a recessed charcoal plan panel, both faces left completely blank so a project prints its own station letter and deck plan onto them.

@3dassets148 tris