
About
Thick hollow cooling basin with seated perforated-looking floor, rolled rim and mounting tabs. Original coffee roastery scenery. Metres, Y up, Z forward, ground-contact origin. Static geometry without heat or fluid processing simulation or manufacturing certification.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cooling Tray (Coffee Roastery and Cupping Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/32190/v1/model.glb Asset page: https://3dassets.dev/assets/coffee-roastery-and-cupping-room-coffee-roastery-and-c-1ffe0090 Description: Thick hollow cooling basin with seated perforated-looking floor, rolled rim and mounting tabs. - Dimensions (X × Y × Z): 1.52 × 0.21 × 1.52 metres - Triangles: 22.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32190/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cooling Tray (Coffee Roastery and Cupping Room)
Thick hollow cooling basin with seated perforated-looking floor, rolled rim and mounting tabs.