
About
Jeweling press with fine vertical guide, brass adjustment wheel, steel anvil and narrow pressing tip; static mechanism. Dimensions 0.21 × 0.36 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Walnut, brass, steel and green felt. Static clock hands and servicing mechanisms; no simulated measurement or pressure functionality. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Jeweling Press (Clockmaker and Watch Repair)” asset in my project. Model: https://cdn.3dassets.dev/assets/30622/v1/model.glb Asset page: https://3dassets.dev/assets/clockmaker-and-watch-repair-jeweling-press-6b724dca Description: Jeweling press with fine vertical guide, brass adjustment wheel, steel anvil and narrow pressing tip; static mechanism. - Dimensions (X × Y × Z): 0.213 × 0.358 × 0.143 metres - Triangles: 2.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30622/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Jeweling Press (Clockmaker and Watch Repair)
Jeweling press with fine vertical guide, brass adjustment wheel, steel anvil and narrow pressing tip; static mechanism.