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About
A miniature engine with chimney, brass wheels and an open cab silhouette. Original toy-like Christmas Village design, with a shared eight-material palette. Metre scale, Y-up, ground origin; static, texture-free geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wooden toy train (Christmas Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/19752/v1/model.glb Asset page: https://3dassets.dev/assets/christmas-village-toy-train-6b21d968 Description: A miniature engine with chimney, brass wheels and an open cab silhouette. - Dimensions (X × Y × Z): 0.52 × 0.565 × 0.655 metres - Triangles: 756 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19752/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Wooden toy train (Christmas Village) with my AI development tools?
How do I get started?
Which game engines and tools can I use Wooden toy train (Christmas Village) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Wooden toy train (Christmas Village) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wooden toy train (Christmas Village)
A miniature engine with chimney, brass wheels and an open cab silhouette.