
About
Deep reclaim basin on stainless frame with high gooseneck faucet. Dimensions 1.10 × 1.22 × 0.70 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original CC0 procedural geometry in terracotta, sage enamel and cream glaze. Static display geometry; machinery has no simulated movement. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reclaim Sink (Ceramics Pottery Studio)” asset in my project. Model: https://cdn.3dassets.dev/assets/29493/v1/model.glb Asset page: https://3dassets.dev/assets/ceramics-pottery-studio-reclaim-sink-77ef6da9 Description: Deep reclaim basin on stainless frame with high gooseneck faucet. - Dimensions (X × Y × Z): 1.1 × 1.225 × 0.7 metres - Triangles: 3.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29493/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Reclaim Sink (Ceramics Pottery Studio) with my AI development tools?
How do I get started?
Which game engines and tools can I use Reclaim Sink (Ceramics Pottery Studio) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Reclaim Sink (Ceramics Pottery Studio) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Reclaim Sink (Ceramics Pottery Studio)
Deep reclaim basin on stainless frame with high gooseneck faucet.