
About
Wheel of fortune 1.8 m across and 2.98 m tall: a 24-segment upright wheel with brass pegs and a flapper, on a named spin pivot over a timber pedestal. Dimensions 1.80 x 2.98 x 0.70 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Named pivot node wheel at the hub, 1.90 m, horizontal spin axis. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wheel Of Fortune (Casino Floor and Back Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/27008/v1/model.glb Asset page: https://3dassets.dev/assets/casino-floor-and-back-rooms-wheel-of-fortune-b74d8557 Description: Upright money wheel with twenty-four blank segments on a named pivot. - Dimensions (X × Y × Z): 1.8 × 2.98 × 0.7 metres - Triangles: 904 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27008/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wheel Of Fortune (Casino Floor and Back Rooms)
Upright money wheel with twenty-four blank segments on a named pivot.