
About
ATM kiosk 0.7 m wide and 1.86 m tall: a charcoal cabinet with a raked blank screen, keypad, card slot and cash tray. Original graphics only. Dimensions 0.70 x 1.86 x 0.66 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “ATM Kiosk (Casino Floor and Back Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/27020/v1/model.glb Asset page: https://3dassets.dev/assets/casino-floor-and-back-rooms-atm-kiosk-ff57e849 Description: Free-standing cash kiosk with a raked blank screen and keypad. - Dimensions (X × Y × Z): 0.7 × 1.86 × 0.66 metres - Triangles: 96 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27020/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use ATM Kiosk (Casino Floor and Back Rooms) with my AI development tools?
How do I get started?
Which game engines and tools can I use ATM Kiosk (Casino Floor and Back Rooms) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use ATM Kiosk (Casino Floor and Back Rooms) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
ATM Kiosk (Casino Floor and Back Rooms)
Free-standing cash kiosk with a raked blank screen and keypad.