
About
Original weathered survival bed. Nominal envelope 0.8m wide, 1.8m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form bed; shape bunk. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bunk Double Tier (Underground Survivor Hideout)” asset in my project. Model: https://cdn.3dassets.dev/assets/9948/v1/model.glb Asset page: https://3dassets.dev/assets/bunker-shelter-construction-bunk-double-tier-c52b210d Description: Bunk Double Tier: 0.8 × 1.8 × 2 m nominal survival bed assembly. - Dimensions (X × Y × Z): 0.84 × 2.07 × 2.12 metres - Triangles: 592 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/9948/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Bunk Double Tier (Underground Survivor Hideout)
Bunk Double Tier: 0.8 × 1.8 × 2 m nominal survival bed assembly.