
About
Original weathered survival duct. Nominal envelope 0.7m wide, 0.35m high, 0.7m deep; applied framing, handles or rails can extend beyond this. Construction: form duct; shape elbow. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Air Duct Elbow (Underground Survivor Hideout)” asset in my project. Model: https://cdn.3dassets.dev/assets/17524/v1/model.glb Asset page: https://3dassets.dev/assets/bunker-shelter-construction-air-duct-elbow-8d4a1237 Description: Air Duct Elbow: 0.7 × 0.35 × 0.7 m nominal survival duct assembly. - Dimensions (X × Y × Z): 0.445 × 0.28 × 0.445 metres - Triangles: 1.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17524/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Air Duct Elbow (Underground Survivor Hideout)
Air Duct Elbow: 0.7 × 0.35 × 0.7 m nominal survival duct assembly.