
About
Deep supported pulp vat with thick walls, reinforced timber rims and inset static fibre slurry surface; no fluid simulation. Dimensions 1.20 × 0.85 × 0.91 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original beech timber, dark iron, cream paper and oxblood leather. Metres; static geometry, no animation or collision. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pulp Vat (Bookbinding and Paper Mill)” asset in my project. Model: https://cdn.3dassets.dev/assets/30546/v1/model.glb Asset page: https://3dassets.dev/assets/bookbinding-and-paper-mill-pulp-vat-ff1b9267 Description: Deep supported pulp vat with thick walls, reinforced timber rims and inset static fibre slurry surface; no fluid simulation. - Dimensions (X × Y × Z): 1.2 × 0.85 × 0.91 metres - Triangles: 5.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30546/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Pulp Vat (Bookbinding and Paper Mill) with my AI development tools?
How do I get started?
Which game engines and tools can I use Pulp Vat (Bookbinding and Paper Mill) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Pulp Vat (Bookbinding and Paper Mill) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pulp Vat (Bookbinding and Paper Mill)
Deep supported pulp vat with thick walls, reinforced timber rims and inset static fibre slurry surface; no fluid simulation.