
About
A square sided tin loaf: a chamfered body with a domed crown, an oven spring collar and three cut slice faces at one end. Overall 0.24 by 0.16 by 0.12 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tin loaf (Cafe, Bakery and Coffee Bar)” asset in my project. Model: https://cdn.3dassets.dev/assets/22240/v1/model.glb Asset page: https://3dassets.dev/assets/bakery-and-cafe-loaf-tin-bread-c81e91e5 Description: A square sided tin loaf: a chamfered body with a domed crown, an oven spring collar and three cut slice faces at one end. - Dimensions (X × Y × Z): 0.24 × 0.156 × 0.12 metres - Triangles: 480 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22240/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Tin loaf (Cafe, Bakery and Coffee Bar) with my AI development tools?
How do I get started?
Which game engines and tools can I use Tin loaf (Cafe, Bakery and Coffee Bar) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Tin loaf (Cafe, Bakery and Coffee Bar) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tin loaf (Cafe, Bakery and Coffee Bar)
A square sided tin loaf: a chamfered body with a domed crown, an oven spring collar and three cut slice faces at one end.