
About
A 0.9 m base plate and a 1.7 m painted cabinet with a capping plate carry a bolted inner plate with three busbar strips and three status lamps. The 0.55 m handle throws in a slotted guard on the left of the plate. Overall size 0.9 x 1.91 x 0.51 m in metres, +Y up, +Z forward, resting on y=0. Node handle pivots at y=0.99, z=0.22, parallel to Z. Clips: trigger throws the handle 52 degrees down and holds, then returns, over 1 s. Node TRS animation on named nodes only; no skinned rig, skeleton, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Breaker cabinet with a throw handle (Animated Mechanisms Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/15079/v1/model.glb Asset page: https://3dassets.dev/assets/animated-mechanisms-kit-breaker-handle-19f969a7 Description: Painted breaker cabinet 1.91 m tall with a bolted inner plate, three busbar strips, three emissive lamps and a big amber tipped throw handle in a slotted guard. - Dimensions (X × Y × Z): 0.9 × 1.91 × 0.51 metres - Triangles: 324 - Animations: trigger - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15079/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Breaker cabinet with a throw handle (Animated Mechanisms Kit)
Painted breaker cabinet 1.91 m tall with a bolted inner plate, three busbar strips, three emissive lamps and a big amber tipped throw handle in a slotted guard.