3DAssets.dev

Loading model

About

Dense low hemispherical cushion growing close to the ground. 0.66 × 0.18 × 0.56 metres. Restrained materials and observed proportions; original procedural geometry, not a scan. +Y up, grounded static mesh. No rig, animation, collision or simulation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Alpine cushion plant (Snow, Ice and Mountain Nature)” asset in my project.

Model: https://cdn.3dassets.dev/assets/20947/v1/model.glb
Asset page: https://3dassets.dev/assets/alpine-and-arctic-biomes-cushion-plant-f5b55a06
Description: Dense low hemispherical cushion growing close to the ground.

- Dimensions (X × Y × Z): 0.66 × 0.181 × 0.564 metres
- Triangles: 672
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20947/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Alpine cushion plant (Snow, Ice and Mountain Nature)

Dense low hemispherical cushion growing close to the ground.

Download asset · 32.5 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Marked plant bay ground tile, 3 m (Tool Hire Depot and Plant Yard)

Marked plant bay ground tile, 3 m (Tool Hire Depot and Plant Yard)

The same 3 m yard module painted as a plant parking bay: a yellow hatched outline standing 5 mm proud of the slab, a charcoal wheel stop across the head of the bay and the same four edge ports.

@3dassets184 tris · 11 ↓
Three tier grow rack bay, planted with pak choi (Vertical Farm and Hydroponics Tower)Animated

Three tier grow rack bay, planted with pak choi (Vertical Farm and Hydroponics Tower)

The 2 m growing bay planted with upright pak choi, whose pale stems and steep leaves give a row of racks a second crop shape without a second model family. Three planted tiers, middle tray on runners.

@3dassets3.6k tris · 11 ↓
Three tier grow rack bay, planted with lettuce (Vertical Farm and Hydroponics Tower)Animated

Three tier grow rack bay, planted with lettuce (Vertical Farm and Hydroponics Tower)

The same 2 m growing bay with all three tiers planted: twelve heads of loose leaf lettuce a tier, spaced on the real 300 mm pitch so the tray reads as separate plants from above. The middle tray still pulls out with its crop.

@3dassets4.0k tris · 11 ↓
Boundary Marker Cushion (Cricket Ground and Pavilion)

Boundary Marker Cushion (Cricket Ground and Pavilion)

Padded elongated ground boundary cushion with rounded top corners and two white fastening strips.

@3dassets900 tris · 7 ↓
Tournament Ground On The Day (Medieval Tournament and Jousting Ground)

Tournament Ground On The Day (Medieval Tournament and Jousting Ground)

A whole tournament ground inside a closed 36 by 27 m fence of lists: the tilt runs down the middle on churned mud with broken lances lying where they fell, four grandstands and the royal box face it from the south under banners and pennant lines, and the head of the lists...

@3dassets25.9k tris · 22 ↓
Elevated plant walkway module, 12 m (Ore Processing and Haulage Plant)

Elevated plant walkway module, 12 m (Ore Processing and Haulage Plant)

A 12 m elevated access walkway module on braced trestle bents with longitudinal X bracing: a grating deck on edge channels, handrails and toe boards both sides and a stair down to grade. It bolts alongside a conveyor run or between plant areas.

@3dassets1.1k tris · 17 ↓
Ore plant overview, crusher to loadout (Ore Processing and Haulage Plant)

Ore plant overview, crusher to loadout (Ore Processing and Haulage Plant)

The plant spine in flow order: the truck dump pocket with its pedestal rock breaker feeding a vibrating grizzly feeder and the primary jaw crusher, an apron feeder onto the conveyor tail station, two straight overland modules, the 44 m inclined flight climbing to a transfer...

@3dassets62.2k tris · 35 ↓
Tailings storage, water plant and site services (Ore Processing and Haulage Plant)

Tailings storage, water plant and site services (Ore Processing and Haulage Plant)

The water and services side of the plant: five tailings berm modules forming a length of dam crest with the decant tower and its catwalk out in the pond, the spillway chute and stilling basin at the end of the embankment, a slurry pump house feeding three pipeline modules...

@3dassets20.1k tris · 15 ↓
Lens leaf plant (Alien Planet Plants and Terrain)

Lens leaf plant (Alien Planet Plants and Terrain)

Three planar round leaves grow on visibly separate petioles.

@3dassets628 tris · 9 ↓
Spiral ground rosette (Alien Planet Plants and Terrain)

Spiral ground rosette (Alien Planet Plants and Terrain)

A widening fleshy leaf spiral grows from a raised central bud.

@3dassets676 tris · 12 ↓
Berry ground mat (Alien Planet Plants and Terrain)

Berry ground mat (Alien Planet Plants and Terrain)

Small connected leaf mat bears closely seated nutrient berries.

@3dassets492 tris · 8 ↓
Ground Power Unit (Airport Terminal and Ground Operations)Animated

Ground Power Unit (Airport Terminal and Ground Operations)

Towable diesel ground power unit: a sound attenuated canopy with louvred vents, an exhaust stack and beacon, a control panel with a status screen, an output cable reel with a coiled lead, two road wheels, a jockey wheel and a named drawbar.

@3dassets948 tris · 13 ↓