
About
Original Almanac Gardens geometry. Bevelled joinery, curved surfaces and botanical details in a cohesive miniature style. Metres; +Y up, +Z front; ground-level origin. Static, self-contained CC0 GLB; standard PBR materials.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Golden autumn orchard tree (Almanac Gardens)” asset in my project. Model: https://cdn.3dassets.dev/assets/22053/v1/model.glb Asset page: https://3dassets.dev/assets/almanac-gardens-golden-orchard-tree-afbd4689 Description: Golden autumn orchard tree, a sculpted miniature for a seasonal countryside garden. - Dimensions (X × Y × Z): 2.805 × 3.566 × 2.593 metres - Triangles: 3.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22053/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Golden autumn orchard tree (Almanac Gardens)
Golden autumn orchard tree, a sculpted miniature for a seasonal countryside garden.