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Walkable demo

Voxel city crossroads

Walk a 59 by 55 metre city block built from the Voxel City Districts pack: a crossroads with signals and traffic, a corner cafe and tenement, department store and museum, town hall, police station and school, a garden apartment, a rail station and a plaza with a bandstand.

About

One city block from 24 of the pack's 171 models, on plain ground in the outdoor preset with daylight.

You start on the south road looking at the crossroads. Twelve buildings fill the four quadrants on the pack's 8 m grid: the corner cafe, the department store and the museum portico to the north-west; the corner tenement, the community hall and the fire station to the north-east; the town hall, the police station and the primary school to the south-east; the garden apartment, the rail station and the pedestrian plaza with its bandstand to the south-west. A bus, a sedan, a hatchback and a delivery van sit on the roads with traffic signals, street lamps, a bus shelter, a hydrant and a post box.

This pack ships animation clips on its vehicles: doors play as you come within three metres and rewind when you leave. The buildings are closed voxel shells.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Voxel city crossroads" demo scene from the Voxel City Districts pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/voxel-city-districts
Pack manifest: https://3dassets.dev/api/v1/packs/voxel-city-districts
Demo page: https://3dassets.dev/demos/voxel-city-districts

- 43 placements of 24 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (0, 0, 24) facing 180 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Voxel city crossroads with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Voxel city crossroads with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Voxel city crossroads in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Road Crossroads (Voxel City Districts)

Road Crossroads (Voxel City Districts)

Original cubic road crossroads for a coherent modern city.

@3dassets12 tris · 9 ↓
Road Straight (Voxel City Districts)

Road Straight (Voxel City Districts)

Original cubic road straight for a coherent modern city.

@3dassets84 tris · 15 ↓
Corner Tenement (Voxel City Districts)

Corner Tenement (Voxel City Districts)

Original cubic corner tenement for a coherent modern city.

@3dassets2.4k tris · 14 ↓
Community Hall (Voxel City Districts)

Community Hall (Voxel City Districts)

Original cubic community hall for a coherent modern city.

@3dassets540 tris · 8 ↓
Fire Station (Voxel City Districts)

Fire Station (Voxel City Districts)

Original cubic fire station for a coherent modern city.

@3dassets1.5k tris · 13 ↓
Corner Cafe (Voxel City Districts)

Corner Cafe (Voxel City Districts)

Original cubic corner cafe for a coherent modern city.

@3dassets1.1k tris · 14 ↓
Department Store (Voxel City Districts)

Department Store (Voxel City Districts)

Original cubic department store for a coherent modern city.

@3dassets2.0k tris · 8 ↓
Museum Portico (Voxel City Districts)

Museum Portico (Voxel City Districts)

Original cubic museum portico for a coherent modern city.

@3dassets1.3k tris · 10 ↓
Town Hall (Voxel City Districts)

Town Hall (Voxel City Districts)

Original cubic town hall for a coherent modern city.

@3dassets1.9k tris · 10 ↓
Police Station (Voxel City Districts)

Police Station (Voxel City Districts)

Original cubic police station for a coherent modern city.

@3dassets924 tris · 17 ↓
Primary School (Voxel City Districts)

Primary School (Voxel City Districts)

Original cubic primary school for a coherent modern city.

@3dassets1.2k tris · 15 ↓
Garden Apartment (Voxel City Districts)

Garden Apartment (Voxel City Districts)

Original cubic garden apartment for a coherent modern city.

@3dassets1.8k tris · 16 ↓
Rail Station (Voxel City Districts)

Rail Station (Voxel City Districts)

Original cubic rail station for a coherent modern city.

@3dassets1.3k tris · 11 ↓
Pedestrian Plaza (Voxel City Districts)

Pedestrian Plaza (Voxel City Districts)

Original cubic pedestrian plaza for a coherent modern city.

@3dassets168 tris · 10 ↓
Bandstand (Voxel City Districts)

Bandstand (Voxel City Districts)

Original cubic bandstand for a coherent modern city.

@3dassets144 tris · 10 ↓
City Bus (Voxel City Districts)Animated

City Bus (Voxel City Districts)

Original cubic city bus for a coherent modern city.

@3dassets300 tris · 18 ↓
Sedan (Voxel City Districts)Animated

Sedan (Voxel City Districts)

Original cubic sedan for a coherent modern city.

@3dassets192 tris · 11 ↓
Hatchback (Voxel City Districts)Animated

Hatchback (Voxel City Districts)

Original cubic hatchback for a coherent modern city.

@3dassets168 tris · 11 ↓
Delivery Van (Voxel City Districts)Animated

Delivery Van (Voxel City Districts)

Original cubic delivery van for a coherent modern city.

@3dassets132 tris · 11 ↓
Traffic Signal (Voxel City Districts)

Traffic Signal (Voxel City Districts)

Original cubic traffic signal for a coherent modern city.

@3dassets108 tris · 10 ↓
Street Lamp (Voxel City Districts)

Street Lamp (Voxel City Districts)

Original cubic street lamp for a coherent modern city.

@3dassets48 tris · 10 ↓
Bus Shelter (Voxel City Districts)

Bus Shelter (Voxel City Districts)

Original cubic bus shelter for a coherent modern city.

@3dassets108 tris · 9 ↓
Fire Hydrant (Voxel City Districts)

Fire Hydrant (Voxel City Districts)

Original cubic fire hydrant for a coherent modern city.

@3dassets48 tris · 11 ↓
Post Box (Voxel City Districts)

Post Box (Voxel City Districts)

Original cubic post box for a coherent modern city.

@3dassets36 tris · 12 ↓