
Walkable demo
Medieval tavern
Step through the double doors of a 14 by 10 metre tavern built from the Adventurers Tavern and Guild Hall pack: a 6 m bar, a hearth wall, long tables, a snug under the mezzanine and the stair up to it.
About
A single tavern room from 24 of the pack's 97 models, on the pack's own 2 m floor tiles with its timber walls, window bays and double doorway around the edge, and ceiling tiles over the ground floor.
You enter through the double doors at the front. The bar runs along the back wall: two straight counters, two ends, the bar back wall behind and a keg rack beside it, with six stools in front. The fireplace wall replaces one segment of the left wall and holds the cauldron on its hook. Two long trestle tables with benches and chandeliers fill the middle, and the quest board hangs on the back wall.
On the right a mezzanine on support posts covers a snug with a round table, a barrel table and stools; a staircase run climbs to it from the middle of the room, with rails along the mezzanine edge.
Nothing moves: this pack ships without animation clips, so the doors and the chandeliers are static. Walking stays on the ground floor; the stair and the mezzanine are scenery, and colliders and door logic are yours to add.
Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.
Points of interest
The bar
Two straight counters and two ends make a 6 m bar, with the back wall, keg rack and stools from the same pack. Every counter piece is 2.1 m so runs join at the seams.
Bar Counter Straight (Adventurers Tavern and Guild Hall)The hearth
The fireplace is a wall piece: it replaces one 2 m timber wall segment so the chimney sits in the wall line, with the cauldron hung inside.
Fireplace Wall (Adventurers Tavern and Guild Hall)Quest board
Notices by the bar give an adventurers guild its hub. The board faces into the room; rotation 0 is the model's authored front.
Quest Board (Adventurers Tavern and Guild Hall)Up to the mezzanine
The staircase run climbs 3 m over four metres to the mezzanine floor tiles, which share the 2 m grid with the ground floor. Walking stays on the ground floor; the stair is scenery.
Staircase Run (Adventurers Tavern and Guild Hall)The snug
Under the mezzanine: a round table and a barrel table with stools, lit from the window bays in the right wall.
Round Table (Adventurers Tavern and Guild Hall)Long tables
Trestle tables with a bench each side and a chandelier hung above. The chandelier is placed at 2.2 m so it clears a standing visitor.
Long Trestle Table (Adventurers Tavern and Guild Hall)
Use with an AI agent
Copy this prompt into your AI chat to rebuild the layout, then describe what to change.
Rebuild the "Medieval tavern" demo scene from the Adventurers Tavern and Guild Hall pack in my project. Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/adventurers-tavern-and-guild-hall Pack manifest: https://3dassets.dev/api/v1/packs/adventurers-tavern-and-guild-hall Demo page: https://3dassets.dev/demos/adventurers-tavern-and-guild-hall - 134 placements of 24 models; units are metres, +Y up, rotation is yaw in degrees about +Y - Spawn at (0, 0.21, 4.3) facing 180 degrees; eye height 1.6 m - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required
Also available as JSON or Markdown, and via the MCP server.
Common questions
How do I use Medieval tavern with my AI development tools?
How do I get started?
Which game engines and tools can I use Medieval tavern with?
How do I import this scene into Unity, Godot, Unreal or Blender?
Can I use Medieval tavern in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Is the demo itself a file I can download?
Can I change the scene, or add gameplay to it?
Models in this demo
Floor Tile (Adventurers Tavern and Guild Hall)
Two-metre modular floor with separately bevelled surface units and solid timber backing.
Timber Wall Straight (Adventurers Tavern and Guild Hall)
Two-metre timber framed plaster wall with bevelled framing, brace and pegged joints.
Window Bay (Adventurers Tavern and Guild Hall)
Timber sash window bay with deep sill, mullions and transmissive glazing.
Double Doorway (Adventurers Tavern and Guild Hall)
Timber entrance with separate pivoted plank door leaves, iron strap hinges and ring pulls.
Fireplace Wall (Adventurers Tavern and Guild Hall)
Open masonry hearth with stone jambs, mantel, soot back and a five-bar fire basket.
Ceiling Tile (Adventurers Tavern and Guild Hall)
Planked ceiling panel with visible cross joists.
Mezzanine Floor Tile (Adventurers Tavern and Guild Hall)
Two-metre modular floor with separately bevelled surface units and solid timber backing.
Mezzanine Support Post (Adventurers Tavern and Guild Hall)
Structural mezzanine post with a broad capital bearing at 2.79 m.
Mezzanine Rail (Adventurers Tavern and Guild Hall)
One-metre turned-baluster guard rail on a two-metre frontage.
Staircase Run (Adventurers Tavern and Guild Hall)
Fifteen tread stair climbing three metres over four metres; solid treads, stringers and paired rails.
Bar Back Wall (Adventurers Tavern and Guild Hall)
Framed plaster bar wall with two stout display shelves.
Bar Counter Straight (Adventurers Tavern and Guild Hall)
Working bar with plank panels, deep overhanging top, brass footrail and pegged framing.
Bar Counter End (Adventurers Tavern and Guild Hall)
Working bar with plank panels, deep overhanging top, brass footrail and pegged framing.
Keg Rack (Adventurers Tavern and Guild Hall)
Heavy timber rack carrying paired banded casks with an upper storage shelf.
Keg On Stand (Adventurers Tavern and Guild Hall)
Banded oak dispensing keg raised on a stout stand with projecting brass tap.
Bar Stool (Adventurers Tavern and Guild Hall)
Tall upholstered bar stool with turned legs and a circular footrest.
Cauldron On Hook (Adventurers Tavern and Guild Hall)
Hollow iron cauldron on a hooked bail beneath a free-standing cooking frame.
Long Trestle Table (Adventurers Tavern and Guild Hall)
Long planked feast table with turned legs, lower stretcher and iron peg heads; top at 76 cm.
Bench (Adventurers Tavern and Guild Hall)
Long oak bench with four turned legs and a low stretcher; seat 49 cm high.
Chandelier (Adventurers Tavern and Guild Hall)
Six-candle wrought-iron ring chandelier suspended by three chains and a mounting eye.
Round Table (Adventurers Tavern and Guild Hall)
Round pedestal table with crossed foot, turned centre and thick circular top.
Stool (Adventurers Tavern and Guild Hall)
Four-legged round stool with turned legs and bevelled seat.
Barrel Table (Adventurers Tavern and Guild Hall)
Standing table made from a banded oak barrel with a broad circular tabletop.
Quest Board (Adventurers Tavern and Guild Hall)
Freestanding oak quest board carrying four pinned blank parchment notices.