Free models · Game-ready GLB
Sci fi
Every sci-fi model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
1,094 free GLB models
Hollow bole tree (Alien Planet Plants and Terrain)
Open square-lattice trunk supports a low broad cap.
Corkscrew bole tree (Alien Planet Plants and Terrain)
Single spiralling trunk rises to a compact open crown.
Orb canopy tree (Alien Planet Plants and Terrain)
Spherical leaf mass encircled by a glowing growth band.
Living arch tree (Alien Planet Plants and Terrain)
Two root collars rise into one thick overgrown arch.
Reservoir bottle tree (Alien Planet Plants and Terrain)
Swollen basal trunk narrows into a leafy upper spire.
Tripod root tree (Alien Planet Plants and Terrain)
Three rooted trunks meet beneath a triangular canopy.
Planar sail tree (Alien Planet Plants and Terrain)
Wide vertical blade crown supported by three forks.
Crown ring tree (Alien Planet Plants and Terrain)
Raised branch forks join a hollow leaf crown.
Parasol crown tree (Alien Planet Plants and Terrain)
Flat disk canopy carried by radial woody branches.
Lantern cage tree (Alien Planet Plants and Terrain)
Five rooted struts enclose an elevated luminous crown.
Curtain tree (Alien Planet Plants and Terrain)
Long hanging fronds descend from spreading limbs.
Tiered platter tree (Alien Planet Plants and Terrain)
Successively smaller horizontal leaf platforms.
Twin fork tree (Alien Planet Plants and Terrain)
Low fork divides into two broad foliage heads.
Helical shelf tree (Alien Planet Plants and Terrain)
Ascending spiral of separate leaf shelves attached to a tall stem.
VFX firing range board (VFX Mesh Library)
Every impact, projectile, muzzle and scale variant mesh laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post so the size relationship between an effect and a human is visible at a glance. Impacts and hits...
VFX ability showcase grid (VFX Mesh Library)
The area, melee, portal and environmental meshes laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post. Ground area effects are at the front, then melee arcs, then portals and warps, then environmental...
Scale reference post, 1.75 m (VFX Mesh Library)
A 1.75 m banded marker post with seven height rings, a plate at chest height and a bead on top, for judging effect scale.
Muzzle star flash, large (VFX Mesh Library)
The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.
Muzzle star flash, small (VFX Mesh Library)
The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.
Shockwave ring, large (VFX Mesh Library)
The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.
Shockwave ring, small (VFX Mesh Library)
The small scale step of the ground shockwave ring: seven crest fins in a 0.6 m envelope.
Radial impact burst, large (VFX Mesh Library)
The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.
Radial impact burst, small (VFX Mesh Library)
The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.
Lightning strike (VFX Mesh Library)
A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.