Free models · Game-ready GLB
Nature
Every stylized nature below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole nature set from the packs.
302 free GLB models
Cornice with a cut block (Backcountry Snowboarding and Avalanche Safety)
Wind-built cornice overhanging a ridge edge with a cut block sitting on its shear plane and debris below.
Sculpted snowbank (Christmas Storybook)
Overlapping soft snowdrifts for hiding terrain joins and framing paths.
Grand festive fir (Christmas Storybook)
Swept evergreen boughs with soft snow skirts, ornaments, brass garlands and a sculpted star.
Potted Christmas sapling (Christmas Storybook)
Small snowy tree in a rounded cranberry planter with a visible soil inset.
Snowberry shrub (Christmas Storybook)
Three lobed evergreen clusters with snow caps and red winter berries.
Winter birch tree (Christmas Storybook)
Pale branching trunk with characteristic dark bark marks and fine twigs.
Snow-covered woodland spruce (Christmas Storybook)
Four curved evergreen branch tiers supporting layered snow.
Boss arena crescent rim (Moonsteel Convergence: MOBA Champions and Arena)
Open semicircular boss-pit boundary of bevelled stone monoliths with spaced crystal markers.
Concealment reed thicket (Moonsteel Convergence: MOBA Champions and Arena)
Dense nine-stem brush patch with alternating solid leaves and a distinct tall silhouette. Visibility logic is external.
Spellcap mushroom colony (Moonsteel Convergence: MOBA Champions and Arena)
Six varied mushroom caps on pale stems, with luminous rims and a low rocky substrate.
Silverleaf fern rosette (Moonsteel Convergence: MOBA Champions and Arena)
Seven curved fronds with individually modeled leaflets and thin gold stems; compact undergrowth cluster.
Moon pine — rooted evergreen (Moonsteel Convergence: MOBA Champions and Arena)
Tiered, irregular-profile evergreen with tapering trunk, lateral branches and five spreading roots.
Amethyst outcrop (Moonsteel Convergence: MOBA Champions and Arena)
Seven crystals of varied proportions emerging from a layered rock bed with pale rubble.
Weeping jadewood (Moonsteel Convergence: MOBA Champions and Arena)
Arching willow-like jungle tree with six branches, low canopy clusters and eighteen hanging fronds.
Basalt jungle ridge (Moonsteel Convergence: MOBA Champions and Arena)
Five faceted basalt columns with moss caps, bevelled edges and fallen foothill rubble.
Jade river surface tile (Moonsteel Convergence: MOBA Champions and Arena)
Four-metre opaque jade water tile with fine curved silver ripple meshes; no shader animation.
Reed riverbank strip (Moonsteel Convergence: MOBA Champions and Arena)
Four-metre shore strip with individual smooth stones and clumps of curved reeds.
Static shoal study (Coral Reef and Underwater Scenery)
Five small fish mounted on attached narrow coral-coloured supports above an integral reef base; one unanimated study.
Reef shark study (Coral Reef and Underwater Scenery)
Static resting shark study with pointed fins and heterocercal tail on an integral sand base.
Grouper study (Coral Reef and Underwater Scenery)
Deep-bodied static grouper with thick head and broad fins on an integral reef base.
Moray eel in a hole (Coral Reef and Underwater Scenery)
Static curved eel body emerges from a small open reef shelter.
Resting ray on sand (Coral Reef and Underwater Scenery)
Static ray study with broad pectoral disc and whip tail on an integral sand base.
Sea turtle on sand (Coral Reef and Underwater Scenery)
Static sea turtle with domed scute shell, four flippers and forward head on an integral sand base.
Encrusted wreck bollard (Coral Reef and Underwater Scenery)
Twin mooring posts on a corroded base with a small branching colony.