
About
Separate labelled-by-asset cases cover every boundary design and all four path junction shapes, plus boardwalk. Connector metadata is verified against final model pivots.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fence and path connector cases (Zoo and Safari Park Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/21529/v1/model.glb Asset page: https://3dassets.dev/assets/zoo-and-safari-park-builder-connector-cases-33bff395 Description: Separate labelled-by-asset cases cover every boundary design and all four path junction shapes, plus boardwalk. Connector metadata is verified against final model pivots. - Dimensions (X × Y × Z): 28.08 × 2.5 × 21.077 metres - Triangles: 11.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21529/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fence and path connector cases (Zoo and Safari Park Builder)
Separate labelled-by-asset cases cover every boundary design and all four path junction shapes, plus boardwalk. Connector metadata is verified against final model pivots.