
About
Six-sided timber coffin, 1.95 m long and 0.58 m tall, with a gilt cross on the lid, iron handles and hinges along one side. Dimensions 1.06 x 0.58 x 1.94 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with a footprint-centred origin. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Named pivots: coffin-lid pivot at (-0.48, 0.50, 0.00) m; coffin-lid pivot at (-0.48, 0.50, 0.00) m; coffin-lid pivot at (-0.48, 0.50, 0.00) m. Rotate the lid about its local Z axis to open. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Coffin Closed (Vampire Crypt and Gothic Cathedral)” asset in my project. Model: https://cdn.3dassets.dev/assets/7164/v1/model.glb Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-coffin-closed-488cde2a Description: Six-sided timber coffin, 1.95 m long and 0.58 m tall, with a gilt cross on the lid, iron handles and hinges along one side. - Dimensions (X × Y × Z): 1.06 × 0.58 × 1.938 metres - Triangles: 176 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7164/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Coffin Closed (Vampire Crypt and Gothic Cathedral)
Six-sided timber coffin, 1.95 m long and 0.58 m tall, with a gilt cross on the lid, iron handles and hinges along one side.