3DAssets.dev
Loading model…

About

A six-metre autumn garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Autumn garden (Turning Seasons: Four Season Garden)” asset in my project.

Model: https://cdn.3dassets.dev/assets/2182/v1/model.glb
Asset page: https://3dassets.dev/assets/turning-seasons-autumn-garden-scene-f11f33e5
Description: A six-metre autumn garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

- Dimensions (X × Y × Z): 6 × 3.565 × 6 metres
- Triangles: 4.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/2182/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Autumn garden (Turning Seasons: Four Season Garden)

A six-metre autumn garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

Download asset · 171.8 KB

More in Environments & Scenes

Curves Forks and Slope (Undercity Sewers and Thieves Den)

Curves Forks and Slope (Undercity Sewers and Thieves Den)

Isolated curve, diagonal fork and slope connections. Static endpoint assertions cover water levels and both raised ledges.

@3dassets9.3k tris · 2 ↓
Sewer Connector Cases (Undercity Sewers and Thieves Den)

Sewer Connector Cases (Undercity Sewers and Thieves Den)

Separated three-way and four-way channel junction tests use matching four-metre tunnel bays; water level and raised ledges remain continuous at each join.

@3dassets3.8k tris · 2 ↓
First Night Camp (Wilderness Survival Camp)

First Night Camp (Wilderness Survival Camp)

Composed first night camp with clear access paths and use-specific object placement. Static demonstration only.

@3dassets14.5k tris · 1 ↓
Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

A through station: a 4-6-0 and tender at the head of two carriages standing at the up platform, opposite platform, canopies, signal box, footbridge, semaphore signals, nameboard, water crane, lamps and platform traffic. Track modules chain on the 4 m grid and every vehicle...

@3dassets30.9k tris · 1 ↓
Spring garden (Turning Seasons: Four Season Garden)

Spring garden (Turning Seasons: Four Season Garden)

A six-metre spring garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

@3dassets5.3k tris · 1 ↓
Spring meadow tile (Turning Seasons: Four Season Garden)

Spring meadow tile (Turning Seasons: Four Season Garden)

Spring meadow tile in a warm, faceted storybook style.

@3dassets24 tris · 1 ↓
Harbour square payload push (Hero Shooter Harbour Payload)

Harbour square payload push (Hero Shooter Harbour Payload)

A free hero shooter map scene in a stylized bright harbour town: a market square on a payload escort route, 32 m across. The payload cart stands on its lit track where it curves out of the market toward the spawn door in the back wall, passing the capture point ring in the...

@3dassets128k tris
Afternoon Playroom (Jelly Friends Playroom)

Afternoon Playroom (Jelly Friends Playroom)

A sunlit oak playroom on a 6 by 4 m floor with two walls closed and a tall window behind. Three jelly friends rest together on the sage rug, two lie squashed by the trampoline, two stand stretched up at the swing, one has been pulled into two halves on the floor, one sits on...

@3dassets140k tris
Fountain square at site A (Tactical Shooter Hill Town)

Fountain square at site A (Tactical Shooter Hill Town)

A Mediterranean hill town square set up as objective site A. Two closed and roofed two storey houses face each other across cobbled ground, one with a balcony over a courtyard gate, and a flat roofed block with an arched passage closes the back. The square is furnished with...

@3dassets107k tris
Shoreline gathering run (Wipe Day Survival Island)

Shoreline gathering run (Wipe Day Survival Island)

A gathering run along the island shore, a short walk from the base. Three dune banks and four wave worn rocks edge the water with driftwood washed up between them, a stand of pines and birches backs the beach with a fallen log, a stump and mushrooms in it, and fibre plants,...

@3dassets8.4k tris
Island shore on wipe day (Wipe Day Survival Island)

Island shore on wipe day (Wipe Day Survival Island)

The first morning of a wipe on a coastal survival island. A 15.6 m lighthouse stands on the rocky headland at the back, built from a base stage, two mid stages, the gallery and the glowing lantern room, with a spiral stair climbing inside it, four scaffold sections and two...

@3dassets29.5k tris
Shed and upgrade bay (Lawn Mowing Simulator Kit)

Shed and upgrade bay (Lawn Mowing Simulator Kit)

The working corner behind the shed on a 12 by 12 m paved and mown apron: three ride on tractors including both paint schemes, the zero turn, electric and hover machines, and the bolt on upgrades laid out on the ground where they are fitted. The hand tools stand at the rack,...

@3dassets24.7k tris

Similar assets

Summer garden (Turning Seasons: Four Season Garden)

Summer garden (Turning Seasons: Four Season Garden)

A six-metre summer garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

@3dassets3.7k tris
Winter garden (Turning Seasons: Four Season Garden)

Winter garden (Turning Seasons: Four Season Garden)

A six-metre winter garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

@3dassets2.0k tris
Autumn garden foundation (Almanac Gardens: Country Garden Seasons)

Autumn garden foundation (Almanac Gardens: Country Garden Seasons)

Autumn garden foundation, a sculpted miniature for a seasonal countryside garden.

@3dassets216 tris
Autumn / Harvest and embers (Almanac Gardens: Country Garden Seasons)

Autumn / Harvest and embers (Almanac Gardens: Country Garden Seasons)

An assembled autumn garden with reusable Almanac Gardens assets, true metre-scale placements and a coherent eight-material scene palette. Static lighting-independent GLB.

@3dassets47.9k tris
Autumn / Harvest collection (Almanac Gardens: Country Garden Seasons)

Autumn / Harvest collection (Almanac Gardens: Country Garden Seasons)

An assembled autumn garden with reusable Almanac Gardens assets, true metre-scale placements and a coherent eight-material scene palette. Static lighting-independent GLB.

@3dassets27.2k tris
Spring / The potting garden (Almanac Gardens: Country Garden Seasons)

Spring / The potting garden (Almanac Gardens: Country Garden Seasons)

An assembled spring garden with reusable Almanac Gardens assets, true metre-scale placements and a coherent eight-material scene palette. Static lighting-independent GLB.

@3dassets73.2k tris
Winter / The quiet garden (Almanac Gardens: Country Garden Seasons)

Winter / The quiet garden (Almanac Gardens: Country Garden Seasons)

An assembled winter garden with reusable Almanac Gardens assets, true metre-scale placements and a coherent eight-material scene palette. Static lighting-independent GLB.

@3dassets31.2k tris
Autumn meadow tile (Turning Seasons: Four Season Garden)

Autumn meadow tile (Turning Seasons: Four Season Garden)

Autumn meadow tile in a warm, faceted storybook style.

@3dassets24 tris
Autumn orchard tree (Turning Seasons: Four Season Garden)

Autumn orchard tree (Turning Seasons: Four Season Garden)

Autumn orchard tree in a warm, faceted storybook style.

@3dassets1.5k tris
Garden stepping stones (Turning Seasons: Four Season Garden)

Garden stepping stones (Turning Seasons: Four Season Garden)

Garden stepping stones in a warm, faceted storybook style.

@3dassets84 tris
Garden rake (Turning Seasons: Four Season Garden)

Garden rake (Turning Seasons: Four Season Garden)

Garden rake in a warm, faceted storybook style.

@3dassets124 tris