
About
Original weathered survival cabinet. Nominal envelope 0.45m wide, 0.55m high, 0.4m deep; applied framing, handles or rails can extend beyond this. Construction: form cabinet; shape cubby; shelves 2. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bedside Open Carcass (Lootable Apartment Interiors)” asset in my project. Model: https://cdn.3dassets.dev/assets/10743/v1/model.glb Asset page: https://3dassets.dev/assets/suburban-outbreak-interiors-bedside-open-carcass-bd4fb189 Description: Bedside Open Carcass: 0.45 × 0.55 × 0.4 m nominal survival cabinet assembly. - Dimensions (X × Y × Z): 0.45 × 0.55 × 0.421 metres - Triangles: 132 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10743/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Bedside Open Carcass (Lootable Apartment Interiors)
Bedside Open Carcass: 0.45 × 0.55 × 0.4 m nominal survival cabinet assembly.