
About
Original weathered survival plumbing. Nominal envelope 1m wide, 0.85m high, 0.6m deep; applied framing, handles or rails can extend beyond this. Construction: form plumbing; shape sink. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scullery Sink (Rural Scavenging Settlements)” asset in my project. Model: https://cdn.3dassets.dev/assets/10252/v1/model.glb Asset page: https://3dassets.dev/assets/rural-scavenging-settlements-scullery-sink-a63211b5 Description: Scullery Sink: 1 × 0.85 × 0.6 m nominal survival plumbing assembly. - Dimensions (X × Y × Z): 1 × 1.057 × 0.6 metres - Triangles: 408 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10252/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Scullery Sink (Rural Scavenging Settlements)
Scullery Sink: 1 × 0.85 × 0.6 m nominal survival plumbing assembly.