
About
Original weathered survival bed. Nominal envelope 1.2m wide, 0.5m high, 0.45m deep; applied framing, handles or rails can extend beyond this. Construction: form bed; shape bench. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mudroom Bench (Rural Scavenging Settlements)” asset in my project. Model: https://cdn.3dassets.dev/assets/10248/v1/model.glb Asset page: https://3dassets.dev/assets/rural-scavenging-settlements-mudroom-bench-a447b564 Description: Mudroom Bench: 1.2 × 0.5 × 0.45 m nominal survival bed assembly. - Dimensions (X × Y × Z): 1.2 × 0.43 × 0.5 metres - Triangles: 84 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10248/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Mudroom Bench (Rural Scavenging Settlements)
Mudroom Bench: 1.2 × 0.5 × 0.45 m nominal survival bed assembly.