
About
Original weathered survival panel. Nominal envelope 1.2m wide, 1m high, 0.15m deep; applied framing, handles or rails can extend beyond this. Construction: form panel; shape notice; roof true. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rest Stop Map Frame (Roadside Survival Stops)” asset in my project. Model: https://cdn.3dassets.dev/assets/10465/v1/model.glb Asset page: https://3dassets.dev/assets/roadside-survival-stops-rest-stop-map-frame-c225766d Description: Rest Stop Map Frame: 1.2 × 1 × 0.15 m nominal survival panel assembly. - Dimensions (X × Y × Z): 1.349 × 1.335 × 0.45 metres - Triangles: 608 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10465/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Rest Stop Map Frame (Roadside Survival Stops)
Rest Stop Map Frame: 1.2 × 1 × 0.15 m nominal survival panel assembly.