3DAssets.dev
Loading model…

About

Tiger, tapir and capybara in separated clearings around buttress roots and leaf litter.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Forest floor by the buttress roots (Jungle and Rainforest Animals)” asset in my project.

Model: https://cdn.3dassets.dev/assets/21699/v1/model.glb
Asset page: https://3dassets.dev/assets/rainforest-and-jungle-fauna-forest-floor-buttress-root-756f7b33
Description: Tiger, tapir and capybara in separated clearings around buttress roots and leaf litter.

- Dimensions (X × Y × Z): 6.052 × 2.769 × 5.1 metres
- Triangles: 20.7k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21699/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Forest floor by the buttress roots (Jungle and Rainforest Animals)

Tiger, tapir and capybara in separated clearings around buttress roots and leaf litter.

Download asset · 341.3 KB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 22 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 20 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 19 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 19 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 17 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 16 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 16 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 13 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 10 ↓
Floodward Reedworks and Record Court (Bellroot Fen Floodward Marches)

Floodward Reedworks and Record Court (Bellroot Fen Floodward Marches)

A usable levee-top craft court beside the opaque gatehouse. Connected 4 m rootbank crests support the complete roofed market, craft workstations and enclosed counting room; open circulation leads to the supported gatehouse stair. Four working rigid mechanisms are supplied on...

@3dassets347k tris · 7 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 6 ↓
Oath Landing and Mire Sanctuary (Bellroot Fen Floodward Marches)Animated

Oath Landing and Mire Sanctuary (Bellroot Fen Floodward Marches)

Raised civic landing and sanctuary flank a connected watercourse. Shaped peat margins, a sheltered spawning pool and mineral spring meet the built rootbanks. Complete furnished oath hall, sanctuary and survey office have reachable hinged doorways; the archive room remains...

@3dassets281k tris · 5 ↓

Similar assets

Forest Floor Tile Mixed (Dense Temperate Forest Flora)

Forest Floor Tile Mixed (Dense Temperate Forest Flora)

A two metre mixed forest floor tile: moss, leaf litter, twigs and a few stones.

@3dassets819 tris
Leaf Litter Tile (Dense Temperate Forest Flora)

Leaf Litter Tile (Dense Temperate Forest Flora)

A two metre leaf litter tile, brown fallen broadleaf litter over bare soil.

@3dassets634 tris
Leaf litter drift (Forest Trees and Woodland Plants)

Leaf litter drift (Forest Trees and Woodland Plants)

Wind-drifted leaf litter mound with twenty-six individual rust-coloured leaves visible on the surface. 2.18 x 0.15 x 2.16 m.

@3dassets345 tris
buttress root trunk base (Jungle and Rainforest Animals)

buttress root trunk base (Jungle and Rainforest Animals)

buttress root trunk base as a static forest habitat prop.

@3dassets3.4k tris
leaf litter mound (Jungle and Rainforest Animals)

leaf litter mound (Jungle and Rainforest Animals)

leaf litter mound as a static forest habitat prop.

@3dassets928 tris
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 4 ↓
Upturned root plate (Forest Trees and Woodland Plants)

Upturned root plate (Forest Trees and Woodland Plants)

Free-standing root plate torn vertical by windthrow: a soil disc laced with thirteen broken roots above a shallow pit rim. 4.72 x 4.04 x 5.43 m.

@3dassets407 tris
leaf cutter ant with leaf (Reptiles, Amphibians and Insects)

leaf cutter ant with leaf (Reptiles, Amphibians and Insects)

leaf cutter ant with leaf with 6 walking legs and species-specific thorax, abdomen and antennae.

@3dassets2.8k tris
leaf litter patch (Reptiles, Amphibians and Insects)

leaf litter patch (Reptiles, Amphibians and Insects)

leaf litter patch for small-animal display layouts.

@3dassets524 tris
Root Ball Uprooted (Dense Temperate Forest Flora)

Root Ball Uprooted (Dense Temperate Forest Flora)

The torn root plate of an uprooted tree standing on end, soil and broken roots still in it.

@3dassets375 tris
Station Floor Slab 4 m (FPS Survival Forest Outpost)

Station Floor Slab 4 m (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a modular 4 m square concrete floor slab 0.22 m thick with a chequer deck plate, with ports on all four edges.

@3dassets5.4k tris
Stairwell Floor Slab 4 m (FPS Survival Forest Outpost)

Stairwell Floor Slab 4 m (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a modular 4 m floor slab with a 1.5 m by 2.6 m stairwell opening and a guard rail, with ports on all four edges.

@3dassets4.2k tris