3DAssets.dev

Loading model

About

A public aquarium gallery laid from 2 m floor tiles: a visitor route running past a corner turning run of wall tanks under their lighting hoods, with interior rockwork, coral, interpretive signs and species labels, through a walk through tunnel and past a touch pool and an open top ray pool behind a handrail, from a ticket desk, turnstile and cloakroom at one end to a gift shop and cafe at the other, with a service catwalk over the tank tops and the plant room behind the wall: pump skid, filtration towers, protein skimmer, chiller, quarantine tanks, test and feed benches, stores and gear racks. No water surface and no animals in the tanks: those are the consumer's to add.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Aquarium gallery and back of house (Public Aquarium and Marine Centre)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34192/v1/model.glb
Asset page: https://3dassets.dev/assets/public-aquarium-and-marine-centre-aquari-f44b7a24-starter-scene
Description: A public aquarium gallery laid from 2 m floor tiles: a visitor route running past a corner turning run of wall tanks under their lighting hoods, with interior rockwork, coral, interpretive signs and species labels, through a walk through tunnel and past a touch pool and an...

- Dimensions (X × Y × Z): 20.002 × 3.563 × 12.99 metres
- Triangles: 111k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34192/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Aquarium gallery and back of house (Public Aquarium and Marine Centre)

A public aquarium gallery laid from 2 m floor tiles: a visitor route running past a corner turning run of wall tanks under their lighting hoods, with interior rockwork, coral, interpretive signs and species labels, through a walk through tunnel and past a touch pool and an...

Download asset · 2.3 MB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 43 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 42 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 41 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 39 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 39 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 38 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 37 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 33 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 18 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 12 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 11 ↓
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 11 ↓

Similar assets

Visitor Floor Tile (Public Aquarium and Marine Centre)

Visitor Floor Tile (Public Aquarium and Marine Centre)

A 2 m square of poured visitor floor with a recessed joint grid and a coloured route inlay, the tile every gallery in this pack stands on.

@3dassets84 tris
Back Of House (Casino Floor and Back Rooms)

Back Of House (Casino Floor and Back Rooms)

Back-of-house demonstration: a count room with steel tables, money counters and a vault door, a surveillance suite with a monitor wall and control desk, and staff areas with lockers, a uniform rack, key box and break room. Static layout; no rig, collision or navigation data.

@3dassets15.4k tris
Market Floor Tile (Street Food Market and Food Trucks)

Market Floor Tile (Street Food Market and Food Trucks)

A 4 x 4 m paved market floor tile: a 100 mm concrete slab with a charcoal joint cross and an inset joint round the edge, so a run of tiles reads as paving rather than as one flat sheet. Four edge ports; tiles butt into a yard of any size.

@3dassets84 tris
Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

The arena floor tile with teal marking instead of lime, for the opposing half of an arena or for the front of house floor, so a large floor does not read as one repeated model.

@3dassets528 tris
Park Floor Tile (Trampoline Park and Soft Play)

Park Floor Tile (Trampoline Park and Soft Play)

A 2 m square park floor tile 50 mm deep: a grey rubber crumb tile with a lime line inset round its edge and a lime centre bar, ported on all four sides so a whole hall floor is laid from repeats of one model.

@3dassets124 tris
Park Floor Tile, Blue (Trampoline Park and Soft Play)

Park Floor Tile, Blue (Trampoline Park and Soft Play)

The park floor tile with a blue line instead of lime, for marking out the court zone, a walking route or the soft play floor so a large hall does not read as one tile repeated.

@3dassets124 tris
Oak floor tile (Haunted House and Ghost Hunting Kit)

Oak floor tile (Haunted House and Ghost Hunting Kit)

Eight separate oak boards span a two-metre structural floor tile.

@3dassets972 tris
Studio Floor Module (Music Recording Studio and Instruments)

Studio Floor Module (Music Recording Studio and Instruments)

A 1 m square floating floor module in oak boards on a resilient mat, 30 mm thick, with floor-left, floor-right, floor-front and floor-back ports at the edge midpoints so modules tile both ways across a room.

@3dassets384 tris
Visitor Bench (Public Aquarium and Marine Centre)

Visitor Bench (Public Aquarium and Marine Centre)

A 1.75 m backless gallery bench: five timber slats on two cast steel ends with a tie rail, the seat a busy aquarium puts opposite its biggest tank.

@3dassets888 tris
Terminal Floor Tile (Airport Terminal and Ground Operations)

Terminal Floor Tile (Airport Terminal and Ground Operations)

Four metre terminal floor tile: a polished slab with an inlaid border band on all four edges and a lighter centre panel, laid on a 4 m grid to floor a concourse.

@3dassets104 tris · 3 ↓
Pale Oak Floor Tile 2 m (Jelly Friends Playroom)

Pale Oak Floor Tile 2 m (Jelly Friends Playroom)

Free 3D modular oak floor tile, 2 m square, six chamfered boards over a darker sub-floor. Game asset for a playroom or nursery, tiles edge to edge on a 2 m grid.

@3dassets448 tris