
About
Static guard baton with tapered shaft, textured grip rings, stop collar and attached wrist loop. Dimensions 0.13 × 0.56 × 0.05 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Institutional painted concrete, galvanised and painted steel, practical polymer and fabric finishes. Static geometry; no rig, animation, collision or navigation data. Named nodes, where present, retain local hinge/wheel pivots; no authored animation.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “guard baton (Prison Complex Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/6263/v1/model.glb Asset page: https://3dassets.dev/assets/prison-complex-builder-guard-baton-d88b3c25 Description: Static guard baton with tapered shaft, textured grip rings, stop collar and attached wrist loop. - Dimensions (X × Y × Z): 0.134 × 0.555 × 0.054 metres - Triangles: 3,480 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/6263/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})guard baton (Prison Complex Builder)
Static guard baton with tapered shaft, textured grip rings, stop collar and attached wrist loop.