
About
Two-person chapel pew with solid ends, continuous seat, shaped back and a rear kneeling pad. Dimensions 1.83 × 0.92 × 0.81 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Institutional painted concrete, galvanised and painted steel, practical polymer and fabric finishes. Static geometry; no rig, animation, collision or navigation data. Named nodes, where present, retain local hinge/wheel pivots; no authored animation.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “chapel pew (Prison Complex Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/6228/v1/model.glb Asset page: https://3dassets.dev/assets/prison-complex-builder-chapel-pew-009a7563 Description: Two-person chapel pew with solid ends, continuous seat, shaped back and a rear kneeling pad. - Dimensions (X × Y × Z): 1.83 × 0.92 × 0.808 metres - Triangles: 2,220 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/6228/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})chapel pew (Prison Complex Builder)
Two-person chapel pew with solid ends, continuous seat, shaped back and a rear kneeling pad.