
About
Jaw Fragment. Original fictional fossil or expedition equipment. Fossils are illustrative forms, not scientifically identified species; no duplicate ecology, animals or franchise designs. Dimensions 0.59 × 0.22 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered survival palette: timber, oxidised metal, canvas and natural fibres. Static geometry; no rig, animation, collision or navigation data. Separate named nodes have local pivots; mounting and fitting require application logic.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Jaw Fragment (Prehistoric Expedition Sites)” asset in my project. Model: https://cdn.3dassets.dev/assets/20696/v1/model.glb Asset page: https://3dassets.dev/assets/prehistoric-expedition-sites-jaw-fragment-b148429d Description: Jaw Fragment: original weathered survival equipment with explicit construction and metre-scale dimensions. - Dimensions (X × Y × Z): 0.586 × 0.222 × 0.09 metres - Triangles: 684 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20696/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Jaw Fragment (Prehistoric Expedition Sites)
Jaw Fragment: original weathered survival equipment with explicit construction and metre-scale dimensions.