
About
Built from the same four quarter shells as the intact urn with one quarter removed and one tilted four degrees out, so the inner wall shows and the vessel is plainly open. The lid lies on its side on the floor and three scaled shards are scattered round the base. The break clip throws what is left of it. Bounding size 0.65 by 0.56 by 0.56 m; metres, +Y up, +Z forward. Origin: ground contact at y=0, centred on the footprint, because the broken urn still rests on its own foot. Clips: break (1.6 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ceramic urn, broken open (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/11260/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-urn-cracked-223733a4 Description: The urn with one of its four wall quarters gone, another leaning out, the lid fallen on its side beside it and three shards on the floor. The already-smashed state. - Dimensions (X × Y × Z): 0.65 × 0.557 × 0.561 metres - Triangles: 1,968 - Animations: break - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11260/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Ceramic urn, broken open (Pickups and Collectibles)
The urn with one of its four wall quarters gone, another leaning out, the lid fallen on its side beside it and three shards on the floor. The already-smashed state.